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VICE 24
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About
VICE 24 is an Game Development Studio on the Roblox Platform.
VICE 24 makes the kind of Roblox games we'd actually want to play for hours.No filler or copy-paste trends, just projects we're genuinely excited about and put real work into.We're a small studio & publisher focused on building ideas that feel fresh, fun, and worth coming back to.If we think it's cool, we build it, and we ship it. In Vice We Trust.
Our Work
A look at some of what we've made. Check out our dev archive for a more in-depth look.
Our Core Teams
Powering Imagination

Arkland
Visual & Sound Design

Blueprint
UI/UX & Graphics

Hellfire
Programming & Systems

Ivywood
3D Assets & Environments

Motion
Animations & Cinematics
Our Upcoming Games


Copyright © 2026 VICE 24. All rights reserved.

Last Updated: 10/1/2026
Pull Chances
| Rarity | Standard Chance | Weekend Chance |
|---|---|---|
| Common | 88.000% | 78.000% |
| Uncommon | 9.000% | 15.000% |
| Rare | 2.500% | 5.500% |
| Epic | 0.450% | 1.300% |
| Legendary | 0.040% | 0.150% |
| Exotic | 0.008% | 0.040% |
| Mythic | 0.002% | 0.010% |
Value Ranges
| Rarity | Value Range (Notes) |
|---|---|
| Common | 500 – 1,000 |
| Uncommon | 1,000 – 5,000 |
| Rare | 5,000 – 25,000 |
| Epic | 25,000 – 100,000 |
| Legendary | 100,000 – 350,000 |
| Exotic | 350,000 – 800,000 |
| Mythic | 800,000 – 1,500,000 |
Condition Rates
| Condition | Value Multiplier | Pull Chance |
|---|---|---|
| Worn | 0.85x | 30.00% |
| Mint | 1.00x | 55.00% |
| Glitched | 1.15x | 8.00% |
| Signed | 1.25x | 5.00% |
| Holographic | 1.50x | 1.50% |
| Deluxe | 2.00x | 0.50% |
Tier Requirements
| Target Tier | Inputs Required | Copies Consumed | Wait Time | Merge Cost (Notes) | Skip Cost (Robux) |
|---|---|---|---|---|---|
| Bronze | Default | — | Instant | 0 | 0 |
| Silver | 10x Bronze | 9 | 30 min | MaxValue × 1 | 29R |
| Gold | 8x Silver | 7 | 4 hr | MaxValue × 2 | 79R |
| Platinum | 6x Gold | 5 | 18 hr | MaxValue × 5 | 199R |
| Diamond | 4x Platinum | 3 | 48 hr | MaxValue × 12 | 399R |
| Titanium | 2x Diamond | 1 | 120 hr | MaxValue × 30 | 749R |
MaxValue is the highest Notes value possible for that album's rarity bracket. The merge cost scales from this ceiling, not the album's actual current value.
Example A – Rare Album (MaxValue = 25,000 Notes)
Silver merge cost: 25,000 Notes
Gold merge cost: 50,000 Notes
Platinum merge cost: 125,000 Notes
Diamond merge cost: 300,000 Notes
Titanium merge cost: 750,000 NotesExample B – Mythic Album (MaxValue = 1,500,000 Notes)
Silver merge cost: 1,500,000 Notes
Gold merge cost: 3,000,000 Notes
Platinum merge cost: 7,500,000 Notes
Diamond merge cost: 18,000,000 Notes
Titanium merge cost: 45,000,000 Notes
DupDel
| Outcome | Probability | Result |
|---|---|---|
| Success | 50% | A duplicate of the album is created. |
| Failure | 50% | The album is permanently deleted. 20% of its value is returned as Notes. |
Example – Legendary worth 300,000 Notes
Cost to use: 150,000 Notes
Success: +1 duplicate album, 300,000 Notes value. Net position: +150,000 Notes value.
Failure: Album deleted, 60,000 Notes returned. Net loss: 240,000 Notes.
Versus
| Outcome | Condition | Result |
|---|---|---|
| Win | Player has higher combined value | Receives all albums from both sides. |
| Loss | Player has lower combined value | Receives nothing. All pulled albums transfer to the winner. |
| Tie | Exact equal combined value | Both players keep their own pulled albums. No transfer. |
Minigames
| Game Name | Players | Length | Rewards | Max Pulls |
|---|---|---|---|---|
| Bomb Ball | 6–16 | 10 rounds, 3 min | +1 base, +1 per round survived (max +3), +1 per knockout (max +2) | 6 |
| Color Clash | 6–16 | 10 rounds, 3 min | +1 base, +1 per 3 rounds survived | 4 |
| Laser Pillars | 1–16 | 1 round, 60s | +1 base, +1 per checkpoint (20s / 40s / 60s) | 4 |
| Super Spleef | 6–16 | 1 round, 150s | +1 base, +1 per 30s survived | 6 |
| Guess The Album | 1-100 | 8 rounds, 2 min | No base, +1 per 2 correct answers | 4 |
| Match The Album | 1-100 | 18 albums, 90s | No base, +1 per 3 albums solved | 6 |
Selling Albums
| Scenario | Album Value | Sellback Received | Tax Removed |
|---|---|---|---|
| Standard (no gamepass) | 25,000 | 20,000 | 5,000 |
| Tax Evader (gamepass) | 25,000 | 22,500 | 2,500 |
Inventory
| Status | Slots Added | Robux (Base) |
|---|---|---|
| Standard (no gamepass) | 500 | — |
| Inventory+ (gamepass) | +2,500 | 399R (one-time) |
Copyright © 2026 VICE 24. All rights reserved.






